Patch Fr Pour Oblivion
NOTE: This is a cumulative patch meaning all fixes in prior patches are included in this one. If you have the Shivering Isles expansion pack, just use the Shivering Isles patch. If you do not have Shivering Isles, use the other patch. 1.2.416 Bug Fixes - Fixed a crash caused by bad form IDs - Fixes an issue where the game would try to use a form IDs that was either restricted or not available yet.
Fixed an issue where form IDs were not being marked as free properly, causing objects to disappear in game. 1.2.214 Bug Fixes - Improved LOD visual quality for landscape. Optimizations to file loading system. Taking items from dead owned creatures is no longer a crime. Fixed issue where lock/unlocked states on doors would occasionally be stored incorrectly in a save game. NPCs no longer pop into view after player cancels out from the Wait menu.
Fixed memory leak with sitting in a chair multiple times. The reflection from the environment map in windows now displays properly.
Bethesda has released a beta patch for the German and French versions of Oblivion. The patches update to 1.1. Start a Discussion Discussions about Patches (Oblivion).
Fixed an issue where player is still in combat even though the creature is no longer present. Player can no longer fast travel when paralyzed. Fixed infinite dialogue loop when arrested by guards who have high disposition to you.
Fixed issue where guards would not properly report crime if they were pickpocketed. Summoned creatures properly fade away when they are created from a leveled list. Fixed issue where stolen items would lose their stolen status if the player character was female. Fixed crash that would occur with NPCs loading in with arrows.
Pickup sound effects no longer play during the loading screen. If you attack a creature owned by you, crime is no longer reported. Fixed issue with LOD not loading in properly when entering/exiting worldspaces.
Fixed infinite soul gems exploit by dropping and picking up stacked soul gems. Fixed a crash with summoning a creature and immediately exiting the cell. Fixed a crash with stealing an object, exiting and immediately re-entering an interior.
Fixed issue where an NPC would occasionally not perform the proper idle animation. Fixed an occasional crash when a creature loses detection on the player. Fixed an occasional crash with NPCs who were not loaded going into combat. In Light the Dragonfires, fixed issue where improper journal would appear if you closed an Oblivion gate. In Till Death do They Part, fixed an issue where Melisande would not properly give you Cure Vampirism potion.
1.1.511 Bug Fixes - Fixed an issue with falling through collision in Fort Wooden Hand. Fixed issue with remapping controls in French, German, Italian and Spanish versions.
Fixed issue with some shadows not lining up. Going to jail while equipped with bound armor or weapons no longer crashes the game. Fixed issue with bound weapons not dispelling properly after dismounting a horse. Fixed issue with player shadow being delayed after fast travel. Fixed infinite gold issue on some dead NPCs. Fixed issue with disease resistences that made it impossible to contract vampirism under certain circumstances. Fixed an issue where occasionally skills would not increase properly after you received an increase in a way other than skill uses like as a quest reward.
Fixed issue where spells, powers and lesser powers were being improperly resisted when the player cast them on themselves. Fixed an issue where creatures and NPCs would not go into combat properly after being hit by a projectile.
Fixed an issue with duplicating items and unequiping the bow. Fixed an exploit that allowed you to sell equipped items to a vendor more than once while on a horse. Fixed an issue with items reappearing in dead bodies after saving and reloading. Fixed crash when NPC with active light spell on them unloaded from memory. New Very Low Quality graphic setting available under Launcher options with improved support for low end FX cards (5700 and lower). To use this setting, go to the Launcher, select Options and click Reset to Defaults to allow the auto detect to check your system.
Implemented SLI-mode optimizations on Nvidia cards, and Crossfire optimizations for ATI cards. Fixed a crash issue where loading a save would crash if the player had extra data on them. Fixed an issue for LOD art for city was not unloading quickly enough when exiting an interior. Fixed an issue where Aylied doors would not open when activated in Miscarcand. If you are permanently expelled from Mages Guild, you can now go back into the Mages Guild buildings. In The Siren's Deception, the door to Gweden farmhouse is prevented from locking too soon if player exits too quickly.
In the Light the Dragonfires quest, player controls are prevented from being locked if player accidentally hits Ocato during the final battle in the Imperial Palace. In the Confront the King quest, fixed an issue where Mannimarco would occasionally stop fighting the player while the player's controls are locked. In Corruption and Conscience, fixed an issue if player got to Llevana's house earlier than expected and she would initiate trespass behavior rather than move the quest forward. In Theranis' Mistake, it is no longer possible to get multiple copies of Ahdarji's ring.
Also, fixed an issue with player receiving Blood Price topic too early in the quest. In the Leyawiin Recommendation quest, it is no longer possible to bypass Kalthar in Fort Blueblood. In Revenge Served Cold, Corrick will now recognize when player had the jade amulet in their inventory if No Stone Unturned quest had been previously completed. In Infiltration, player can no longer kill Blackwood Company members and stop progress in Fighter's Guild. In Dark Brotherhood, if you kill fellow members and get kicked out of the guild, you can no longer continue to progress in the questline until you redeem yourself and get back in. In The Master's Son, the player now properly receives their reward when completing the quest. In Caught in the Hunt, fixed an issue where NPCs would not go into combat properly.
In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well. Getting disqualified from the first Arena match no longer blocks you from further matches. In Till Death Do They Part, the Count no longer rewards player with gold more than once.
Fixed an issue with not receiving the Vampire Ashes topic if the player picked up vampire ashes before getting the quest. Fixed issue where Bloodgrass topic was not added if player finished the Main Quest before starting quest. Hal-Liurz will now follow player properly when asked about the cure. In Mystery and Harlun's Watch, the dead body you are supposed to find will no longer disappear from Swampy Cave if you cleared out the dungeon before starting the quest. In Blood of the Daedra, Martin will now recognize Spellbreaker as a Daedric artifact. In When the Vow Breaks, additional instance of Rockshatter are now prevented from appearing on Bjalfi's dead corpse after saving and reloading. In Paranoia, game no longer crashes when Bernadette Peneles exits the city while you are following her.
For Clavicus Vile quest, fixed crash with giving or refusing to give Umbra to Clavicus Vile. Fixed issue with saving your game while an actor is in a new interior cell created in a plugin, and re-loading the save game without the plugin. Fixed issue with loading previous saves with plugin that contains new base objects that are containers, NPCs and creatures. Fixed issue with linked pathpoints scripted to switch on/off that are modified by a plugin.
NPC's companions no longer disappear when they fast travel with player to an exterior cell that is modified by a plugin. New scripted spell effects created in a plugin now work properly.
I have been playing modded Oblivion for years and have had many re-installs etc. In all this time I have been patching Oblivion with the v1.2.0416 SI version. I am sure I read on my original installation that if I had SI, I only needed to patch with the SI version.
As I am doing yet another re-install, I thought I would check a few installation threads for fresh ideas and came across:- 'Oblivion:Complete Installation Guide' by COSTESI. He catagorically states the need for both if running SI. Well actually he doesn't say both, just mentions the Oblivion version is essential not the SI version. I am just assuming that using his reasoning on the essential need for the original patch that as i also have SI, I will need both.
I don't doubt him as he appears very authoratative. Just looking for confirmation of this Graham Posts: 3489 Joined: Thu Jul 05, 2007 6:29 am.
I have been playing modded Oblivion for years and have had many re-installs etc. In all this time I have been patching Oblivion with the v1.2.0416 SI version.
I am sure I read on my original installation that if I had SI, I only needed to patch with the SI version. As I am doing yet another re-install, I thought I would check a few installation threads for fresh ideas and came across:- 'Oblivion:Complete Installation Guide' by COSTESI. He catagorically states the need for both if running SI. Well actually he doesn't say both, just mentions the Oblivion version is essential not the SI version. I am just assuming that using his reasoning on the essential need for the original patch that as i also have SI, I will need both. I don't doubt him as he appears very authoratative. Just looking for confirmation of this Graham Logic dictates that you should patch using the vanilla Oblivion patch since you don't have SI.
Posts: 3350 Joined: Mon Aug 06, 2007 5:04 am. If you have GOTY edition, the 2nd DVD installs SI, KoTN and definitely patches the game to 1.2.0416. (I have the GOTY edition on DVD) That's correct. However both Oblivion GOTY and Oblivion 5th Anniversary Edition is exactly the same version with one important difference and that's you only need 1st DVD to install the game including DirectX 9.0c not two discs, but you need 2nd DVD to install SI, KoTH since the 1st DVD is already a fully patched Oblivion 1.2.0416 5th Anniversary Edition. Furthermore you shouldn't uninstall either SI or KoTH if you choose to play without them instead just uncheck them in Data Files option in the game launcher according to the readme.
Oblivion 5th Anniversary Edition - Readme. The Elder Scrolls IV OBLIVION Version 1.2.0416. Index: 1. Known Issues and Troubleshooting 2.
Manual Errata and Addendum 3. Performance Tuning 4. System Requirements 5. Update 1.2.0416 Notes 6. Update 1.2.0214 Notes 7.
Update 1.1 Notes. 1. Known Issues and Troubleshooting.Uninstalling Shivering Isles Uninstalling Shivering Isles removes many files that are required by Oblivion to play. To play Oblivion after uninstalling Shivering Isles, you must first uninstall and reinstall Oblivion to properly replace the needed files.Installation Issue If you repeatedly uninstall and re-install Oblivion, certain systems will display an error message if you try to uninstall Oblivion again. To fix this, put your Oblivion disk in and run setup.exe. This will clear up the error and you can uninstall and reinstall the game.Saved Games Your saved games are located in your My Documents My Games Oblivion directory.Prior to Installing the Game Before attempting to install Oblivion, please verify that your computer meets system requirements.
We also recommend that you prepare your hard drive for installation by running ScanDisk and Disk Defragmenter prior to installation. These utilities are part of Windows? And can identify and resolve problems with your disk drive which could hinder installation and/or playing of the game. To launch these programs and optimize your hard disk drive: 1. Open 'My Computer'.
Right-click the disk drive you wish to install the game onto (usually C:). Click on 'Properties'.
Select the 'Tools' tab. Click 'Check Now' to launch Scandisk. When Scandisk has completed, follow steps 1-3 and click 'Defragment Now' to launch Disk Defragmenter. Note that defragmenting your disk drive can take a long time. It's a good idea to start disk defragmenter and let it run overnight.ATI Crossfire Performance on systems using ATI Crossfire will be reduced until ATI releases an updated driver with Oblivion listed as a Crossfire Compatible game.Error messages when launching Oblivion: This will appear as a missing dll error similar to 'd3dx927.dll not found.' This can be corrected by Exploring the Oblivion DVD. On the disk there is a folder named DXREDIST.
Open the folder and run the DXSETUP.exe. This will install the version of DirectX required to run Oblivion.Unable to make new saves If the Tab key is pressed while entering a name during character creation, a problem may occur when the game goes to write a save to the save location.
This is because the name of the character is included in the name of the save file used in Windows. This is most commonly a result of attempting to Alt-Tab out of the application during name entry.
If this occurs, autosaves and quicksaves will continue to function correctly, but saves made through the menu will not. The issue will be fixed if the Tab is deleted when renaming the character before exiting the sewer at the end of the character generation. The following may also be of assistance if the character has progressed beyond character generation: The player name can be changed through the console by pressing the ` (tilde) key, and entering the following: player.SetActorFullName 'Player Name' (where Player Name = the name of the character). Press RETURN, and then exit the console by pressing the tilde again. Also, saves can be made through the console by pressing the ` (tilde) key, and entering the following: save filename (where filename = the name of the save that you would like to make). Press RETURN, and then exit the console by pressing the tilde again.Input Problems Keyboard input problems could be the result of a control peripheral.
Windows 8.1 touch support works well. • Cons Needs better notation editing. Shop. No USB dongle required. Some disparate elements of the user interface remain.
Oblivion Patch 1.2
Editting the Oblivion.ini may correct this issue. The Oblivion.ini file is located in the My Documents My Games Oblivion directory. In the Controls section, change the “bUse Joystick=1” setting to “bUse Joystick=0” or simply disconnect the peripheral. Make sure the settings are saved. Note, changes to the Oblivion.ini file will not be saved if Oblivion in running when the changes are made.Frequent Crashing possibly due to old system file Some users may experience frequent crashing due to an older system file. These crashes may be attributed to the 'mpeg2dmx.ax' file. Simply renaming the file to 'mpeg2dmx.ax.old' may correct this issue.Frequent Crashing possibly due to connected HP printer A program related to HP printers may cause Oblivion to crash.
Before running Oblivion: Press Ctr-Alt-Del to bring up the task manager. Go to the Processes Tab. Right click on any process starting with the letters HP and select End. Running Oblivion at this point may have this issue corrected. Note: The PC will need to be restarted to reinitialize printing or imaging.' FF' icons in the system tray Some users have reported having numerous 'FF' icons in their taskbar during or after playing Oblivion.
These icons are from a seperate video/audio decoder you may have installed in the past called 'FFDShow.' This program is processing the sound files for Oblivion, which some users have reported slows down the game, and can leave the icons in their system tray. Simply moving the mouse over those icons will get rid of them after you stop playing Oblivion.
Uninstalling FFDShow can fix this, but it is NOT necessary. You can follow the steps below to tell FFDShow not to handle sound for Oblivion.
Instructions for disabling the FFDShow for Oblivion without fully removing it: 1. Click Start 2. Click 'All Programs' (or just Programs, depending on the version of Windows, whether they're using 'classic,' etc.) 3.
Go to the ffdshow folder. Click 'Audio decoder configuration.' In the left hand pane, click 'Info & debug.' This is the second entry in the list.
In the right hand pane, near the bottom, find a check box labelled 'Don't use ffdshow in:' 7. Check that box, and in the text box underneath (it lights up when you check the check box), add 'oblivion.exe' (don't include the quotes). If there is already something in that box, put a semi-colon (; ) after what's already there, and oblivion.exe after that.
Do NOT use spaces, since ffdshow will think that's part of the filename. A valid entry would be 'explorer.exe;oblivion.exe' (without quotes). Finally, click 'Ok' and start Oblivion.Game Pad Functionality Although the PC version of Oblivion handles best when played with a keyboard and mouse, it is possible to play the game with an assortment of game pads as well. Due to the variance in these game pads, it may be necessary to make a few changes to the Oblivion.ini file located in My Documents My Games Oblivion. Below is a list of the settings that can be changed to make a Xbox 360 controller attached to a PC, function better with Oblivion. It should be noted however, that because the PC version of the game was optimized to play with a keyboard and mouse, the experience will NOT be the same, as using a 360 controller on the Xbox 360 version of the game.
Additionally, these settings can be applied to other game pads, but the values represented may need to be tweaked further. Finally, the mapping of the buttons will need to be determined when entering the game, and can be changed in Options - Controls, from the Main Menu - Do NOT map the directional controls (Forward, Backward, Left, Right), as this will overwrite certain changes made in the Oblivion.ini file.